Magus

Merlin Eddie

Area of Effect Damager

Max Stat

MAX HP
15,662
MAX ATK
630
MAX DEF
848
MAX MAGIC
3,150
MAX MR
1,026
MAX SPECIAL
885

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

MANA STRIKE(Past Basic Attack)

• Deal 3 hits of magic damage to a single target.
• Inflict Smite for 3 turns on all enemies.
• Lower Power and Fury generation on all enemies for 3 turns.
• This attack does not wake sleeping enemies.

POWER OVERWHELMING
(Past Power Attack)
Power Cost: 4

• Revive a random ally.
• Heal back up to MAX HP.
• Gain Physical, Magic, and True Damage Block for 1 turn.
• Inflict 3 Marks on up to 2 random enemies.

SHOCKING RESOLVE
(Present Basic Attack)

• Deal 3 hits of magic damage to all enemies.
• Inflict 3 Shock for 3 turns on all enemies.
• Permanently increase Magic by +50% to self.
• This attack does not wake sleeping enemies.

ELEMENTAL BURST
(Present Power Attack)
Power Cost: 5

• Deal 3 hits of magic damage to all enemies.
• Deal additional devastating hit of magic damage to all enemies.
• Remove all beneficial effects including Golden effects from all enemies.
• Inflict Toxic Burn for 2 turns and Toxic Burn for 2 turns for each negative effect on each enemy.
• Gain increased Fury generation for 3 turns.
• This attack does not wake sleeping enemies.

SPIKED SYNAPSE
(Future Basic Attack)

• Deal 3 hits of magic damage to all enemies.
• Inflict Stun for 1 turn on all enemies.
• Inflict Stun for 2 turns on each enemy that has Shock.
• 20% Chance to inflict Perfect Stun for 1 turn on each hit.
• Gain Spell Vamp for 3 turns.
• This attack does not wake sleeping enemies.

MANA DISCHARGE
(Future Power Attack)
Power Cost: 4

• Remove all negative effects including Silver effects from self.
• Gain Disruption Shield for 3 turns.
• Gain Power Shield for 3 turns.
• Gain Magic Up and Magic Penetration for 3 turns.
• Inflict 3 Scalding Burns for 3 turns on all enemies.

OBLITERATE
(Fury)

• Deal a devastating hit of magic damage to all enemies.
• Deal additional devastating hits of magic damage to all enemies based on the number of beneficial effects you have.
• Deal additional devastating hits of magic damage to each enemy based on the number of negative effects they have.
• If this Fury kills an enemy, gain 12 Power, Permanently increase Magic by +250%, Heal up to MAX HP, inflict unblockable Sleep for 2 turns and Remove all innate stat increases on all enemies.

BRAVE NEW WORLD
(Passive)

Immune to Physical Damage. Immune to Passive Disable and Perfect Disable. Remove magic block and innate magic block from all enemies at the start of your turn. This effect does not affect block, immunity, and shields of multiple damage types. If you have any stat reduction effects including innate effects, deal an additional devastating hit of magic damage to all enemies at the start of your turn. This damage does not wake sleeping enemies. 50% Chance to counterattack when anyone on your team takes damage. This Skill can only be countered by Passive Disable applied at the start of battle.