Assassin

Moonchild

Ability Disabler

Max Stat

MAX HP
10,266
MAX ATK
2,264
MAX DEF
430
MAX MAGIC
2,264
MAX MR
433
MAX SPECIAL
243

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

BORN TO DIE(Present Basic Attack)

• Deals one hit of true and one hit of magic damage to all enemies.
• 35% Chance to inflict Doom on each enemy for 2 turns.
• 35% Chance to inflict Stun on each enemy for 2 turns.
• Lower ATK and MAGIC of all enemies for 2 turns.
• Deal Additional True and Magic damage that Critically Strikes for each enemy that is stunned.

MANDRAKE SCREAM
(Present Power Attack)
Power Cost: 7

• Remove All Golden Effects from each enemy.
• Inflict Passive Disable on all enemies for 3 turns.
• 75% Chance to inflict Perfect Stun on each enemy for 2 turns.
• Cleanse and Heal a random ally to full HP for each enemy that is stunned.
• Instantly gain an Extra Turn.
• Grant an Extra Turn to up to 2 random allies.

SEVEN ANGELS, SEVEN DEMONS
(Passive)

Immune to all negative and beneficial effects, including Silver and Golden effects, for the duration of battle. Remove All Beneficial Effects, Including Golden Effects and prevents beneficial effects from being applied to one random enemy at the start of battle. Prevent enemies from using Power or Fury skills for 7 rounds or until they die. All enemies’ attacks will miss unless they are Perfect Attacks for 7 rounds or until they die. This skill can only be countered by Passive Disable applied at the start of battle.