Warrior

Shy-Harold, Avatar Of Eddie

Support Sandworm

Max Stat

MAX HP
23,356
MAX ATK
2,503
MAX DEF
1,246
MAX MAGIC
2,008
MAX MR
1,246
MAX SPECIAL
598

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

I HAVE THE POWER!(Past Basic Attack)

• Deal a devastating hit of true damage to all enemies.
• Inflict Stop and Seal for 2 turns on all enemies.
• Inflict 3 Physical Burns for 3 turns on all enemies.
• Remove all Shield Effects from all enemies.

HIS NAME STRIKES FEAR
(Past Power Attack)
Power Cost: 0

• Inflict Fear for the duration of the battle on all enemies.
• 25% Chance to inflict Unblockable Stun for 1 turn on each enemy.
• Gain Ascension, Golden Hit and 100% Critical Strike Chance for 2 turns.

SO IT SHALL BE DONE
(Present Basic Attack)

• Deal a devastating hit of physical damage to all enemies.
• Instantly Kill each Stunned enemy with 30% HP or less.
• Grant Perfect Accuracy Up for the duration of the battle to all allies.
• Revive a random ally up to 25% MAX HP and grant them a Power of the Shard Eternal if they are a 1 or 2 star character.
• Grant an Extra Turn to one random ally.

TELL THE TALE TO ALL
(Present Power Attack)
Power Cost: 0

• Heal all allies with the Power of the Shard Eternal up to MAX HP.
• Inflict Perfect Disable on all enemies for the duration of the battle.
• Permanently increase All Stats of all 1 and 2 star allies by 50%.
• Grant Ascension to all allies for the duration of the battle.

ROLLING, TURNING, BURROWING...
(Future Basic Attack)

• Deal a devastating hit of physical damage to all enemies.
• Each other Sandworm ally deals a devastating hit of physical damage to a random enemy.
• Grant Shroud for 3 turns to all Sandworm allies.
• Grant a random Shield Effect for 3 turns to all allies.

LIVE TO FIGHT ANOTHER DAY
(Future Power Attack)
Power Cost: 0

• Heal self up to MAX HP.
• Gain Perfect Vanish for the duration of the battle.
• Inflict Perfect Blind on all enemies for 3 turns.

MIGHT OF THE MEEK
(Passive)

Has Class Advantage against every enemy. Immune to all negative effects. Immune to damage until the turn after all your allies are dead. 1 and 2 star allies are immune to Silver, Unblockable and Innate negative effects. Permanently increase ATK, MAGIC, DEF and MR of all other 1 or 2 star allies by 500% and MAX HP by 300% at the start of the battle and the start of your turn. An ally can only be affected by this once until they die. Grant each other 1 and 2 star ally a Power of the Shard Eternal for the duration of the battle at the start of the battle and the start of your turn. An ally can only be affected by this once until they die. Revive a random ally up to 60% HP at the start of your turn. 1 and 2 star allies remove all beneficial effects, including Golden and Innate effects, from a random enemy after every action. 1 and 2 star allies heal all other allies by 25% of their MAX HP after every action. Whenever a 1 or 2 star ally dies for the first time each turn, grant all allies Perfect Revenge and Sacrifice for 1 turn. Whenever an ally with a Power of the Shard Eternal dies for the first time each turn, Up the Irons by 1. Instantly kill a random enemy if you’ve Upped the Irons by 3 at the start of your turn, resetting the count to 0. Can only be countered by Passive Disable applied at the start of battle.