Magus

The Clairvoyant

Party Reviver

Max Stat

MAX HP
15,075
MAX ATK
232
MAX DEF
432
MAX MAGIC
2,723
MAX MR
1,847
MAX SPECIAL
430

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

DIVINE(Present Basic Attack)

• Deal a hit of magic damage to all enemies.
• Inflict immunity to beneficial effects, including Golden effects, for 1 turn on all enemies.
• Remove all Golden and Innate beneficial effects from all enemies.
• Gain ‘deal 2 devastating hits of magic damage to each enemy with Mystic Flame in 3 turns time’. This does not stack with future instances of this effect.

TIME TO LIVE
(Present Power Attack)
Power Cost: 4

• Heal target ally up to MAX HP.
• Reduce damage target takes by 50% for 1 turn.
• Revive a random ally up to MAX HP.
• Grant Damage Reduction Shield for the duration of the battle to all allies.
• 50% Chance to Refund Power Cost of the skill.
• Grant an Extra Turn to all allies.

INNER FIRE
(Fury)

• Deal a devastating hit of magic damage to all enemies.
• Inflict Mystic Flame for 2 turns on all enemies.
• Revive and heal all allies up to MAX HP.
• Remove all negative effects, including Silver, Unblockable and Innate effects, from all allies.
• Grant an Extra Turn to all allies.

KAIROTIC MOMENT
(Passive)

Immune to Passive Disable Effects, Doom, Seal and physical damage. Cannot be Anointed. If you are Exalted at the start of your turn, inflict Innate Passive Disable for 1 turn on all enemies. If you are Empowered at the start of your turn, enemies cannot use Power or Fury moves until you next turn. When an ally reaches 1 HP for the first time each turn, grant them Endure for 3 turns. Allies are immune to being instantly killed for 1 turn at the start of battle. If an ally is instantly killed, grant immunity from being instantly killed for the duration of the battle to all allies.