Sentinel

Celestra, A Stranger In Time

Single-Target Damager

How to acquire:

Heroic and/or Sacrifice Rotation

Max Stat

MAX HP
18,722
MAX ATK
1,289
MAX DEF
808
MAX MAGIC
1,289
MAX MR
634
MAX SPECIAL
335

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

DEAD SET(Present Basic Attack)

• Deal 3 hits of random damage to a single target.
• Remove Invincibility, Immunity and Perfect Immunity from all allies. Deal an additional hit of random damage to the target for each effect removed this way.
• Remove Permadeath, Perfect Death, Corruption and Perfect Corruption from the target. If at least one effect is removed this way, remove all beneficial effects, including Golden effects, from the target.
• Grant Perfect Immunity and Invincibility for 2 turns to all allies.
• Inflict Perfect Death and Perfect Corruption for 2 turns on the target.

HIT AND RUN
(Present Power Attack)
Power Cost: 6

• Deal 3 hits of random damage to all enemies.
• Grant a random Damage Block effect for 2 turns to each ally with greater than 50% HP.
• Grant up to two random Damage Block effects for 2 turns to each ally with 50% HP or less.
• Inflict Perfect Disable for 2 turns on all enemies.
• Inflict Seal and Stop for 2 turns on each enemy with greater than 50% HP.
• Inflict Seal and Stop for the duration of the battle on each enemy with 50% HP or less.
• Gain Perfect Vanish for 2 turns.

STRANGE LAND ASSASSIN
(Passive)

50% Chance to counterattack when anyone on your team takes damage. 50% Chance to take no damage per attack. Disable Riposte, Brave and Prideful Talismans after every action. Remove all negative effects, including Silver effects, from self after every action. For each effect removed this way, inflict Mark for 3 turns on all enemies. If Bounty Hunter Eddie, Cyborg Eddie, Cosmic Cyborg Eddie or another Stranger In Time named character is on your team: the first time each of you would die during a battle, revive up to MAX HP, grant Invincibility for 1 turn to all allies and deal random damage equal to 70% of their MAX HP to a random enemy. (This is disabled permanently if you are passive disabled at anytime in battle)