Magus

Merlin

Single-Target Damager

How to acquire:

Heroic and/or Sacrifice Rotation

Max Stat

MAX HP
10,431
MAX ATK
234
MAX DEF
553
MAX MAGIC
2,883
MAX MR
919
MAX SPECIAL
454

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

FEROCIOUS SMITE(Present Basic Attack)

• Deal 3 hits of Magic damage to a single enemy.
• Transform Beneficial effects and Golden effects into Marks for 3 turns.
• Inflict Perfect Sleep for 2 turns.
• Inflict Smite for 3 turns.
• This attack does not wake enemies inflicted with Sleep.

IMPENDING DISASTER
(Present Power Attack)
Power Cost: 5

• Deal Magic damage to a single enemy.
• Deal additional hits of Magic damage based on the number of Marks the enemy has.
• Grant Class Advantage on all allies until they die.
• Inflict Doom for 2 turns.
• Immediately gain an Extra Turn.
• This attack does not wake enemies inflicted with Sleep.

THE SAGE OF AVALON
(Passive)

Immune to Physical Damage. All of Merlin’s attacks have Magic Penetration. At the start of battle and at the start of your turn, inflict 4 Marks on a random enemy. At the start of your turn, if an enemy is inflicted with Sleep effects, permanently increase your Magic by 50% and permanently decrease the MR of all enemies by -50%.