Gunner

Thousand Suns

Support Damager

Max Stat

MAX HP
17,988
MAX ATK
1,411
MAX DEF
1,003
MAX MAGIC
1,666
MAX MR
1,036
MAX SPECIAL
729

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

NUCLEAR DUST(Present Basic Attack)

• Deal 1 hit of random damage to all enemies.
• Grant a random Shield Effect for 3 turns to all allies for each dead ally.
• Increases Accuracy for 3 turns.
• 50% Chance to Remove all Negative Effects from each ally. Deal a hit of true damage to all enemies for each effect removed.
• Inflict Heal Block, Perfect Corruption and Scalding Burn on all enemies for 2 turns.

MISSILES FALL
(Present Power Attack)
Power Cost: 5

• Deal 2 hits of devastating true damage to a single target.
• Inflict Perfect Death on enemies for 2 turns, before dealing damage.
• Grant all allies Perfect Revenge, Perfect Health, and Perfect Force Shield for 3 turns.
• Remove Negative Effects from all allies.
• Inflict Defense Down, Accuracy Down and Stun on all enemies for 2 turns.
• Increase the duration of all negative effects on all enemies by 2.

LIVING HELL
(Passive)

Grant Immunity to Stop, Fear and Heal Block Effects, including Silver and Innate effects, to all allies until they die whenever this passive becomes active. At the start of your turn, inflict 2 Perfect Time Bombs for 2 turns on a random enemy. Gives Perfect Hit status to all allies at the start of battle for 2 turns. Steal 3 Power and 30% Fury from the enemy team every action. Increase ATK, MAGIC, DEF, and MR to all allies for 2 turns at the start of battle. Prevent Enemies from taking Extra Turns.