Magus

Carriage Rider Eddie

Multiple Enemy Stat Destroyer

Max Stat

MAX HP
17,732
MAX ATK
228
MAX DEF
590
MAX MAGIC
2,544
MAX MR
1,955
MAX SPECIAL
800

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

WITHER(Past Basic Attack)

• Deal 3 hits of magic damage to all enemies.
• Inflict Magic Down and MR Down for the duration of the battle on all enemies.
• Permanently decrease All Stats of all enemies by 35%.
• Inflict ‘whenever you take damage, permanently reduce All Stats of self by 10%’ for 2 turns on all enemies.

PRESERVE
(Past Power Attack)
Power Cost: 3

• Heal all allies up to MAX HP.
• Reduce all damage by 50% for 1 turn to all allies.
• Increase duration of beneficial effects of all allies by 3.
• Grant Endure to all allies for 3 turns.

SCYTHE
(Present Basic Attack)

• Deal a hit of devastating magic damage to all enemies.
• Deal an additional hit of magic damage to each enemy for each Permanent Stat Decrease on them.
• Enemies below 50% MAX HP cannot heal for the duration of the battle.
• Transfer all negative effects, including Silver effects, on self to each enemy.
• If this attack kills an enemy, revive a random ally up to MAX HP.

TORCH
(Present Power Attack)
Power Cost: 3

• Deal 3 hits of magic damage to a single target.
• Remove all negative effects, including Silver Effects, from other allies.
• Grant Regen HP and Immunity for the duration of the battle to all allies.
• Inflict a random Burn Effect on the target for the duration of the battle. Inflict three random Burn Effects instead if the target has a Permanent Stat Decrease.
• Grant an Extra Turn to all allies.

LIFE LINE
(Future Basic Attack)

• Deal 3 hits of magic damage to all enemies.
• Permanently decrease MAX HP of all enemies by 25%.
• Permanently increase MAX HP of all allies by 25%.
• Grant Spell Vamp for the duration of the battle to all allies.
• Steal all Immunity Effects from all enemies.
• If this attack kills an enemy, revive a random ally up to MAX HP.

GHOST
(Future Power Attack)
Power Cost: 3

• Grants Soul Protect and Perfect Immunity for 3 turns to all allies.
• Transfer Dark Ghost from all allies to random enemies.
• Inflict Permadeath for 2 turns on all enemies.
• Instantly gain an Extra Turn.

BLACK EMBRACE
(Fury)

• Instantly kill all enemies with 35% HP or less.
• Deals 4 hits of devastating magic damage to all enemies.
• Deal an additional hit of devastating magic damage to each enemy for each Permanent Stat Decrease on them.
• Removes beneficial effects, including Golden effects, from all enemies.
• For each Permanent Stat Decrease on each enemy, permanently decrease that stat by 150% and permanently increase a random stat of each ally by 75%.
• Inflict Innate Blind for 3 turn on all enemies.

DEATH'S COACHMAN
(Passive)

Immune to Permadeath Effects, Doom, Stop, Punishment and Stun Effects. Other allies are immune to Permadeath Effects and Doom. When another ally dies, Anoint self, permanently increasing All Stats by 25%, until you die. Gain the following as long as Carriage Rider Eddie is Anointed. If another character Anoints him, these effects are applied after Carriage Rider Eddie’s next action:
• Immunity to all damage.
• Enemies cannot revive or heal.
• Permanently decrease All Stats of all enemies by 25% after every action.
• When an enemy dies, lose Anointment.
When you die, Inflict Dark Ghost and ‘when you die, revive Carriage Rider Eddie up to MAX HP’ for 1 turn on a random enemy.