Gunner

Hallowed Eddie

Party Enhancer

Max Stat

MAX HP
20,949
MAX ATK
2,832
MAX DEF
881
MAX MAGIC
1,003
MAX MR
828
MAX SPECIAL
814

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

DEVASTATING SMASH(Past Basic Attack)

• Deal a devastating hit of physical damage to a single target.
• Inflict Perfect Stun for 1-3 turns on the target. If you inflict it for 3 turns, gain 30% Fury.
• Permanently increase the ATK and MAX HP of all allies by 30%.
• 25% Chance for an Extra Turn.

PREDICT
(Past Power Attack)
Power Cost: 4

• Grant Reflect Shield for 2-4 turns to all allies. If you grant it for 4 turns, also grant Perfect Immunity for 4 turns.
• Grant Regen HP for 2-4 turns to all allies If you grant it for 4 turns, also grant Perfect Immortality for 4 turns.
• Instantly gain an Extra Turn.

MEASURED BLOW
(Present Basic Attack)

• Deal a hit of physical damage to a single target.
• Inflict Doom for 2 turns on the target.
• Grant Accuracy Up for 2-4 turns to all allies. If you grant it for 4 turns, also grant an Extra Turn.
• 25% Chance for an Extra Turn.
• 30% Chance each other Anointed or Exalted ally repeats this attack, targeting a random enemy. These will not cause further repeat attacks.

WIDE ARC
(Present Power Attack)
Power Cost: 4

• Remove all ‘Chance to Take No Damage’ effects and all Shield Effects from all enemies before dealing damage.
• Deal a hit of physical damage to all enemies.
• Permanently reduce the DEF of all enemies by 75%.
• Inflict Passive Disable for 4 turns on all enemies.
• Instantly gain an Extra Turn.
• If this attack kills an enemy, 30% Chance to refund its Power Cost.

STEAL TIME
(Future Basic Attack)

• Deal a hit of physical damage to all enemies.
• Steal two beneficial effects, including Golden effects, from each enemy.
• Inflict Stop for 2 turns on all enemies.
• Increase the duration of all beneficial effects, including Golden effects, of all allies by 2.
• 25% Chance for an Extra Turn.

IMMOVABLE
(Future Power Attack)
Power Cost: 4

• Heal all allies up to MAX HP.
• Revive all allies up to MAX HP.
• Grant Invincibility to all allies for 1-3 turns. If you grant it for 3 turns, also grant immunity to damage for 1 turn.
• Instantly gain an Extra Turn.

THE TRUTH
(Fury)

• Remove all beneficial effects, including Golden effects from all enemies before damage.
• Deal a devastating hit of physical damage to all enemies.
• Inflict Perfect Disable on all enemies for 2-3 turns. If you inflict it for 3 turns, also inflict Unblockable Sleep for the duration of the battle.
• Inflict Innate Permadeath for the duration of the battle on all enemies.
• Grant Perfect Immunity, Ascension and Echo for the duration of the battle to all allies.
• Instantly gain an Extra Turn.

HALLOWED BE THY NAME
(Passive)

Immune to Silence Effects, Corruption Effects, Punishment, Doom and Ghost Effects. Each time you grant or inflict an effect with the maximum random duration (for example 3 out of 1-3), gain Sanctity. At the start of the enemy team’s turn, do the following based on your Sanctity then set it to 0:
• 1+ – Grant a random Golden effect for the duration of the battle to all allies.
• 3+ – Remove and grant immunity to Silver effects to all allies for 1 turn.
• 5+ – Grant Innate Immortality to all allies for 1 turn.
• 7 – Instantly kill a random enemy.
Anoint another random ally at the start of battle and when you die for the first time, permanently increasing All Stats of that ally by 25%. They are also Exalted, granting the following:
• Reduce all damage taken by 75% and reflect 300% of the damage you receive as true damage to all enemies.
Remove all Silence Effects, Corruption Effects, Punishment, Doom and Dark Ghost from all allies after every action. Gain Sanctity for each effect removed this way.