Sentinel

Life And Power Eddie

Ability Disabler

Max Stat

MAX HP
21,464
MAX ATK
2,038
MAX DEF
1,630
MAX MAGIC
2,038
MAX MR
1,612
MAX SPECIAL
794

Highlights

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

OFF TO WAR(Past Basic Attack)

• Deal 1 hit of physical damage to all enemies.
• Deal an additional hit of devastating physical damage to each enemy with one or more Golden effects. For each enemy hit, grant Increased Fury Generation for 3 turns to a random ally.
• Gain Power Shield for 3 turns.
• Grant Perfect Hit and Damage Charge for the duration of the battle to all allies.

POWER OF LIFE
(Past Power Attack)
Power Cost: 4

• Remove all negative effects, including Silver effects, from all allies.
• Heal all allies up to MAX HP.
• Revive a random ally to MAX HP if at least one ally has a Golden effect.
• Grant Reflect Shield for 3 turns to all allies.

CONSEQUENCES
(Present Basic Attack)

• Deal 3 hits of true damage to all enemies.
• Deal 1 additional devastating hit of true damage to each enemy for every Golden effect on them.
• Inflict Punishment, Fear and Doom for 3 turns on all enemies.
• The first time you would die before your next turn, instantly kill self and attacking enemy.

LAY WASTE
(Present Power Attack)
Power Cost: 4

• Deal 3 hits of physical damage to all enemies.
• Inflict Heal Block, Perfect Disable and Perfect Stun for 2 turns on all enemies.
• Increase the duration of all negative effects, including Silver effects, on each enemy by 9.
• Permanently reduce the DEF and MR of each enemy by 75%. Reduce it by 200% instead if that enemy has 3 or more Golden effects.
• Permanently increase the DEF and MR of each ally by 75%. Increase it by 200% instead if that ally has 3 or more Golden effects.

GOLDEN SONS
(Future Basic Attack)

• Remove all Golden effects from a single target.
• Heal self to MAX HP and gain Innate Vanish for 1 turn if at least one effect is removed in this way.
• Inflict Stop and Seal for the duration of the battle on the target.
• Grant Force Shield for the duration of the battle to all allies.

PRESERVING THE AGES
(Future Power Attack)
Power Cost: 6

• Permanently increase MAX HP, DEF and MR by 20% for each Golden effect removed by Golden Sons, up to a maximum of 10.
• Grant a random shield effect for the duration of the battle to all allies for every 5 Golden effects removed by Golden Sons, up to a maximum of 2 times.
• If 10 or more Golden effects have been removed by Golden Sons, grant Perfect Titan Shield to all allies based on 150% of your MAX HP.
• Instantly gain an Extra Turn.

LEGACY WEAPONS
(Fury)

• Deal 3 hits of devastating true damage to all enemies.
• Deal an additional hit of devastating true damage to each enemy with one or more Golden effects.
• Remove all Immunity and Vanish effects, including Golden effects, and inflict Cleave, Bloodlust and Corruption to all enemies for 2 turns before dealing damage.
• Increase the duration of all beneficial effects on all allies by 9.
• Permanently increase All Stats of all allies by 100%.
• Gain an immunity to all negative effects, including MAX HP reduction effects.
• Enemies killed by this attack cannot be revived. This effect cannot be prevented and does not apply to bosses.
• Gain a random Legacy Weapon for 3 turns.

SLAVE OF DEATH
(Passive)

Immune to Permadeath Effects, Doom, Ghost and Dark Ghost. Whenever an ally dies, grant immunity from damage for 1 turn to all allies. When you would die for the first time, revive up to MAX HP and grant Golden Hit for the duration of the battle to all enemies. When an enemy with one or more Golden effects dies, they cannot be revived. If an enemy dies in this way, gain a random Legacy Weapon for 3 turns. Gain a random Shield Effect for 1 turn for each enemy with one or more Golden effects at the start of battle and the start of your turn. Remove Permadeath Effects from all allies after every action. If an effect is removed this way, inflict Perfect Death for 3 turns on all enemies.