Magus

Arcane Arts Eddie

Negative Effect Caster

Max Stat

MAX HP
16802
MAX ATK
1177
MAX DEF
1149
MAX MAGIC
1472
MAX MR
1248
MAX SPECIAL
709

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

ALCHEMICAL EXPERIMENTS(Past Basic Attack)

• Deal 2 hits of magic damage to all enemies.
• Inflict Perfect Stun and Hex for 3 turns on each enemy with less than 50% HP.
• Grant Increased Power Generation and Increased Fury Generation for 2 turns to all allies.
• Gain Spell Vamp and Magic Penetration for 3 turns.

CHRYSOPOEIA
(Past Power Attack)
Power Cost: 6

• Deal 2 hits of magic damage to all enemies.
• Transform existing Beneficial Effects on all allies into their Golden versions for 2 turns.
• Grant Golden Hit and Perfect Revenge to all allies for 3 turns.
• Remove All Stat Reduction effects from all allies.

TRICKERY OF LIGHT
(Present Basic Attack)

• Deal 2 hits of magic damage to all enemies.
• Deal an additional hit of devastating magic damage to each enemy with Perfect Stun or Hex.
• Inflict Perfect Blind and Blinding Burn for 2 turns to all enemies.
• Gain Perfect Vanish for 1 turn.

ELIXIR OF LIFE
(Present Power Attack)
Power Cost: 6

• Deal 2 hits of magic damage to all enemies.
• Revive all allies with full HP.
• Gain Magic Up and MAX HP Up until you die, if any enemy has Punishment.
• Remove Doom from all allies.

PLUNDERED TIME
(Future Basic Attack)

• Deal 2 hits of magic damage to all enemies.
• 50% Chance to deal an additional hit of magic damage to all enemies for each living enemy.
• Inflict Stop and Punishment for 2 turns.
• 50% Chance to grant all allies an Extra Turn.

ARGYROPOEIA
(Future Power Attack)
Power Cost: 6

• Deal 2 hits of magic damage to all enemies.
• Transform existing Negative Effects into their Silver versions for 2 turns.
• Inflict 2 Marks and Hex for 2 turns.
• Remove All Stat Increase effects from all enemies before damage.

MASTER OF THE TIDES
(Passive)

Immune to Passive Disable Effects. Prevent enemies from using Power or Fury skills for 3 rounds or until they die. Deal a hit of devastating magical damage to each enemy with Stop at the start of your turn. Inflict Perfect Stun for 1 turn on each enemy with Hex at the start of your turn. If equipped with a Fire, Water, Earth, Air, Arcanum, or Alchemy Talisman set, this character gains +300% Magic stats and is immune to Silver effects. Can only be countered by Passive Disable applied at the start of battle.