Magus

Belshazzar

Party Enhancer

Max Stat

MAX HP
12,545
MAX ATK
1,246
MAX DEF
1,028
MAX MAGIC
1,473
MAX MR
1,418
MAX SPECIAL
440

Effects

Talisman slots

CHARACTER ABILITIES

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SINNER'S THRONE: SIPHON MODE(Present Basic Attack)

• Deal 3 hits of true damage to all enemies.
• Deal additional hits of true damage based on the strength of the Sinner’s Throne.
• Heal 10% of your MAX HP for each hit done to enemies.
• Remove permanent Stat Increases from Bolster Mode on allies and then permanently increase ATK and MAGIC of all allies by 66%.
• Instantly kill each enemy with Stop, Exhaust or Seal and 10% HP or less.
• Inflict Exhaust, Stop and Seal for 2 turns to all enemies.
• Increase the percent of HP required to instantly kill by 10% for each time the Sinner’s Throne has powered up, up to a maximum of 50%.

SINNER'S THRONE: BOLSTER MODE
(Present Power Attack)
Power Cost: 0

• Heal all other allies by 66% of their MISSING HP.
• Remove two random negative effects, including Silver, Innate and Unblockable effects from each ally.
• Remove a number of additional effects based on the strength of the Sinner’s Throne.
• Remove permanent Stat Increases from Siphon Mode on allies and then permanently increase DEF and MR of all allies by 125%.
• Grant a random Damage Block Shield for 2 turns to all allies.
• Take true damage equal to 25% of your MAX HP and revive a random ally to MAX HP if there are no alive allies.

FEAST OF KINGS
(Passive)

Gain immunity to negative effects, including Silver effects, Permadeath Effects and all damage types for 1 turn if you have one other alive ally at the start of battle and at the start of your turn. Grant the talisman power of a Sin to another random ally at the start of the battle. If that ally dies, remove all damage, negative effect and Permadeath Effect immunities from self and grant another Sin to another ally at the start of your next turn. Whenever an enemy dies for the first time each turn, permanently increase the power of Belshazzar’s Sinner’s Throne until you die. Remove all beneficial effects, including Golden effects, and deal 6 hits of true damage to all enemies when you reach 1 HP for the first time. Inflict Stop and Seal for 1 turn on all enemies with 100% HP at the start of battle and at the start of your turn. Grant a random Golden effect for the duration of the battle to each other ally with 50% or greater HP at the start of your turn.