Assassin

Executioner Eddie

Single-Target Damager

How to acquire:

Rare, Epic, And Legendary Soul

Max Stat

MAX HP
7,625
MAX ATK
1,276
MAX DEF
396
MAX MAGIC
1,276
MAX MR
333
MAX SPECIAL
652

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

ORDER OF THE AXE(Past Basic Attack)

• Deals 2 hits of true damage to a single target.
• 50% Chance to Critically Strike on each attack.
• 50% Chance to inflict Bleed or Perfect Bleed on the target for 2 turns per hit.
• Heal all allies based on your ATK and MAGIC stats.
• Grant Ascension to all allies for 1 turn if the target’s HP is below 50%.

GALLOWS POLE
(Past Power Attack)
Power Cost: 5

• Inflict 6 Marks on the target for 3 turns.
• Gain Golden Hit for 3 turns.
• Gain Charge for 1 turn.
• Instantly gain an Extra Turn.

GUILLOTINE
(Present Basic Attack)

• Deals true damage to a single target.
• 50% Chance to Critically Strike on attack.
• Inflict Perfect Heal Block on the target for 2 turns.
• Deal Additional True Damage equal to 25% of the target’s MAX HP if they were at full HP when attacked.

PUBLIC EXECUTION
(Present Power Attack)
Power Cost: 6

• Deals true damage to a single target.
• 50% Chance to Critically Strike on attack.
• Remove All Immunity effects, including Vanish and Perfect Immunity.
• Deal Additional True Damage, that can Critically Strike, equal to 120% of the target’s MAX HP if the True, Viper, or Fortune Talisman set is equipped to the target.

CAPITAL PUNISHMENT
(Future Basic Attack)

Deals true damage to a single target.
• 50% Chance to Critically Strike on attack.
• Grant Increased ATK and MAGIC to all allies for 2 turns.
• Permanently Increase ATK and MAGIC of self by 10%.
• 30% Chance to Reset and attack again.

COLD CELL
(Future Power Attack)
Power Cost: 5

• Remove Negative Effects, including Silver Effects, from self.
• Grant Cleanse status to all allies for 2 turns.
• Instantly gain an Extra Turn.

LAST WORDS
(Fury)

• Deals true damage to a single target.
• 100% Chance to Critically Strike on attack.
• Remove Immunity and Invincibility effects, including Perfect Immunity and Vanish, before dealing damage.
• Inflict Punish and Perfect Heal Block on all enemies for 3 turns.
• Deal Additional True Damage equal to 50% of the target’s MAX HP if their HP is 50% or greater when attacked.