Sentinel

Frankedstein

Ability Disabler

Max Stat

MAX HP
17,920
MAX ATK
630
MAX DEF
1,612
MAX MAGIC
2,556
MAX MR
1,596
MAX SPECIAL
547

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

ELEVEN SAINTS(Past Basic Attack)

• Deal magic damage to all enemies that increases based on your SPECIAL stat.
• Lower enemy MR for 2 turns before dealing damage.
• Decrease Power Generation of each enemy for 2 turns.
• Grant Increase Power Generation to allies for 2 turns

IMMORTAL SINS
(Past Power Attack)
Power Cost: 7

• Heal all allies to their FULL HP.
• Remove All Negative Effects. including Silver and Unblockable effects, from all allies.
• Grant Increased Fury Generation to all allies for 3 turns.
• Grant Magic Up to all allies for 3 turns.
• Instantly gain an Extra Turn.

TRUTH SEEKER
(Present Basic Attack)

• Deal 3 hits of magic damage to a single enemy that increases based on your SPECIAL stat.
• Inflict ‘50% Chance to lose 2 Power after every action’ for 1 turn on all enemies.
• Gain 2 Power and reduce enemy Power by 2.
• 35% Chance to gain an Extra Turn.

SILENT FALL
(Present Power Attack)
Power Cost: 8

• Deal 3 heavy hits of magic damage to all enemies that increases based on your SPECIAL stat.
• Remove Revenge and Counterstrike effects including golden and innate effects before damage.
• Revive all allies to FULL HP and grant them an Extra Turn.
• Remove Fear, Exhaust and Stop from all allies
• Grant Power Shield to allies for 3 turns.
• 50% Chance to refund Power Cost of ability.

STATIC HATRED
(Future Basic Attack)

• Deal magic damage to all enemies that increases based on your SPECIAL stat.
• Remove Invincibility, Magic Block and Magic Damage Immunity before dealing damage.
• Gain Spell Vamp and Magic Penetration for 3 turns.
• 35% Chance to gain an Extra Turn.

AFTERMATH OF JUDGEMENT
(Future Power Attack)
Power Cost: 12

• Deal 3 devastating hits of magic damage to all enemies that increases based on your SPECIAL stat.
• Remove All Beneficial Effects including Golden effects and Innate Damage Reduction effects, Force Shield and Titan Shield effects on enemies before damage.
• Remove All Stat Increase effects from all enemies before damage.
• Remove All Stat Reduction effects from self and all allies.
• Grant Extra Turn to all allies.

SUM OF MY PARTS
(Passive)

Reduce damage taken by 60%. Prevent enemies from taking Extra Turns. Prevent enemies from Reviving. Remove All Negative Effects, including Silver effects, from each ally and Heal them for 15% of their Max HP for each effect removed at the start of your turn. Gain 12 Power after your first action in battle. When enemies die for the first time each turn, gain 6 Power. Inflict a random negative effect, including Silver effects for 2 turns to all enemies at the start of your turn.