Warrior

Future Past Eddie

Multiple Enemy Damager

Max Stat

MAX HP
18,652
MAX ATK
1,859
MAX DEF
1,418
MAX MAGIC
1,538
MAX MR
929
MAX SPECIAL
1,072

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

RALLY CRY(Past Basic Attack)

• Deal 3 hits of physical damage to all enemies, increased based on their MAX HP.
• Grant Increase DEF and ATK for 3 turns to all allies.
• Gain Deflect Shield for 3 turns.
• Inflict Cleave and Perfect Bleed on all enemies for 3 turns.
• Revive a random ally with 50% HP.

DAY OF JUDGEMENT
(Past Power Attack)
Power Cost: 6

• Deal a devastating hit of physical damage to all enemies, increased based on their MAX HP.
• 50% Chance to Critically Strike.
• Grant Trap to all allies for 3 turns.
• Decrease the duration of negative effects on all allies by 2.
• 50% Chance to grant an Extra Turn.

AVENGE
(Present Basic Attack)

• Deal 3 hits of physical damage to all enemies, increased based on their MAX HP.
• Deal 2 additional hits of devastating true damage if the target has no negative effects.
• Remove Immunity and Vanish Effects, including Golden effects.
• Grant a Random Offensive Effect if any enemy is below 50% HP.
• 50% Chance to grant an Extra Turn.

DARK OBLIVION
(Present Power Attack)
Power Cost: 6

• Deal a devastating hit of physical damage to all enemies, increased based on their MAX HP.
• 50% Chance to Critically Strike.
• Gain Invincibility for 3 turns.
• Remove all Shield Effects from all enemies.
• If this attack kills an enemy, deal a devastating hit of true damage and inflict Doom for 3 turns on all other enemies.

OVERTHROWN
(Future Basic Attack)

• Deal 3 hits of physical damage to all enemies, increased based on their MAX HP.
• Grant Endure and Heal Shield to allies for 2 turns.
• Taunt all enemies for 3 turns.
• Inflict Dark Ghost for 2 turns on each enemy if they are above 50% HP.
• Remove All Shield and Damage Block Effects.

HONOUR THE DEAD
(Future Power Attack)
Power Cost: 6

• Deal a devastating hit of physical damage to all enemies, increased based on their MAX HP.
• 50% Chance to Critically Strike.
• Until your next turn, chance to counterattack when anyone on your team takes damage.
• Heal all allies to their FULL HP.
• Instantly gain an Extra Turn.

ATTACK DRUMS
(Fury)

• Deal 3 hits of physical damage to all enemies.
• Transform all Negative and Silver Effects from all allies into random positive effects for 3 turns.
• Grants Perfect Immunity, Sacrifice, and Perfect Accuracy to all allies for 3 turns.
• Gain 12 Power.
• Grant Endure for 2 turns to all allies.
• Enemies killed by this attack cannot be revived.
• Grant each ally, but not self, an Extra Turn.