Assassin

Galactic Terror Eddie

Offensive Support

Max Stat

MAX HP
17,308
MAX ATK
1,474
MAX DEF
739
MAX MAGIC
732
MAX MR
1,553
MAX SPECIAL
507

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

WARNING SHOTS(Past Basic Attack)

• Deal a hit of true damage to all enemies.
• Grant Counterstrike and Trap for 2 turns to all allies.
• Inflict Fear and Stun for 1 turn on all enemies.
• Inflict 2 Marks for the duration of the battle on all enemies.
• Master Plan: Inflict Innate Stop on all characters for 1 turn if this is the first core ability used by Galactic Terror Eddie this turn.

BLACK REVENGE
(Past Power Attack)
Power Cost: 3

• Until your next turn, whenever an ally is damaged, inflict Innate Stop for the duration of the battle on the attacker. If the attacker has Innate Stop, inflict Innate Heal Block for the duration of the battle instead.
• Inflict Curse and Punishment for 3 turns on all enemies.
• Master Plan: Inflict Doom for 3 turns on all enemies if this is the first core ability used by Galactic Terror Eddie this turn.

ENGAGE ON ALL FRONTS
(Present Basic Attack)

• Deal 3 hits of true damage to all enemies.
• Each other ally deals a hit of true damage to all enemies.
• Inflict 2 Marks for the duration of the battle on all enemies.
• Remove Counterstrike, Revenge Effects, Perfect Hit Effects and Sacrifice from all allies. For each effect removed this way, deal a hit of devastating true damage to a random enemy.
• Master Plan: Remove Trap from all allies if this is the first core ability used by Galactic Terror Eddie this turn. For each effect removed this way, randomly inflict Perfect Stun, Perfect Sleep or Perfect Freeze for 2 turns on a random enemy.

WEATHER THE STORM
(Present Power Attack)
Power Cost: 0

• Grant Shroud for 1 turn to all allies.
• Heal all allies by 25% of their MAX HP.
• Inflict Perfect Accuracy Down for 1 turn on all enemies.
• Master Plan: Grant Perfect Force Shield for 2 turns on all allies if this is the first core ability used by Galactic Terror Eddie this turn.

PERFECT DECONSTRUCTION
(Future Basic Attack)

• Remove all beneficial effects, including Golden effects, and all permanent stat increases from the target before dealing damage.
• Deal a hit of devastating true damage to a single target.
• Inflict Perfect Stun, Perfect Disable, Perfect Silence, Perfect Death, Stop and Perfect Heal Block for 1 turn on the target. Master Plan: Inflict the Unblockable and Innate versions of the effects instead if this is the first core ability used by Galactic Terror Eddie this turn.

JOURNEY'S END
(Future Power Attack)
Power Cost: 0

• Instantly kill target enemy if Galactic Terror Eddie has activated three Master Plans since the start of the battle or since you last died.
• Remove all effects, including Silver, Golden, Innate and Unblockable, and all permanent stat decreases from all allies.
• Heal all allies up to MAX HP.
• The effects of Journey’s End can only be used once per battle.

SOLAR BLAST
(Passive)

Immune to Passive Disable Effects, Permadeath Effects, Doom, Fear, Stop and Seal. Steal a random golden effect from each enemy and steal all beneficial effects from a random enemy every action. Gain a random Damage Block Shield for 1 turn after every action. When you reach 1 HP for the first time, heal up to MAX HP and inflict Fear and Doom for 3 turns on all enemies.