Assassin

Storm-Rider Killers Eddie

Single-Target Damager

Max Stat

MAX HP
15,317
MAX ATK
2,028
MAX DEF
608
MAX MAGIC
598
MAX MR
709
MAX SPECIAL
624

Effects

Talisman slots

CHARACTER ABILITIES

IconsNameDescription

DISPOSE(Past Basic Attack)

• Deals two hits of physical damage to a single target.
• Inflict 2 Toxic Burns and 2 Furious Burns on the enemy for 2 turns.
• 50% Chance to Bleed target for 2 turns.
• Deal Additional True Damage if the target is suffering from Bleed.

TIDE OF CHANGE
(Past Power Attack)
Power Cost: 3

• Remove up to 2 negative effects, including Silver effects from all allies, dealing a hit of random damage based on their MISSING HP to a random enemy for each effect removed this way.
• Remove up to 2 beneficial effects, including Golden effects, from all enemies, healing up to one random ally to MAX HP for each effect removed this way.
• Increase the number of effects removed by your Heraldry.
• Instantly gain an Extra Turn.

HOMICIDE
(Present Basic Attack)

• Deal 3 hits of physical damage to a single target.
• Permanently Reduce the MAX HP of the target enemy by -70%.
• Inflict 2 Bleeds on target for 2 turns.
• Heal all allies and Permanently Increase their MAX HP by +100% if the target has 4 or more Bleed and Perfect Bleed.

DUST AND ASHES
(Present Power Attack)
Power Cost: 3

• Deal a special hit to all enemies based on your Heraldry:
• 1 – Two hits of true damage
• 2 – Four hits of true damage
• 3 – A hit of true damage if at 50% HP or less, equal to the target’s MISSING HP
• 4 – A hit of true damage if at 100% HP, equal to the target’s MAX HP
• Instantly kill each enemy with 100% HP and 3+ Golden effects, if your Heraldry is 3+. This does not affect bosses.
• Instantly gain an Extra turn.

RIDE ON
(Future Basic Attack)

• Revive a random dead ally to 50% HP.
• Revive an additional dead ally up to MAX HP if your Heraldry is 3+.
• Heal all allies by 50% of their MISSING HP.
• 15% Chance to grant all allies an Extra Turn.

DISMEMBER
(Future Power Attack)
Power Cost: 6

• Deal 2 hits of physical damage to a single target.
• Deal additional devastating hits of physical damage based on the number of Bleed and Perfect Bleed the target has.
• Remove all Beneficial Effects, including Golden Effects from the target.
• Inflict 3 Bleed and Corruption on the target for 2 turns.
• Instantly gain an Extra Turn.

HERALD: INDULGENT-DEPRAVITY
(Passive)

Immune to Passive Disable Effects, Stop, Seal and Doom. At the start of battle, set your Heraldry based on the number of allies that match your Herald, including yourself:
• Chupacabra, Werewolf characters, The Count Dracula, Child of the Damned characters, Slaughtered Daughter, Killers the Bird, Hellraiser characters, Professor Parabiosis, Banshee characters, Killer named characters, The Prisoner, Convict characters, Knucklehead, Misery’s Fiend, Demon named characters and Steward named characters.
Permanently increase All Stats of all allies in your Heraldry by 50% at the start of battle. The first time an ally in your Heraldry would reach 1 HP, heal them up to MAX HP and grant them Endure for 1 turn. Whenever an enemy dies for the first time each turn, transfer all negative effects, including Silver effects, from that enemy to another random enemy. Permanently decrease MR and DEF of each enemy with 2/4/6+ Bleed Effects by 33/66/99% after every action. Can only be countered by Passive Disable applied at the start of battle.