Warrior

Storm-Rider Shaman Eddie

Party Reviver

Max Stat

MAX HP
15,098
MAX ATK
1,633
MAX DEF
1,157
MAX MAGIC
1,633
MAX MR
775
MAX SPECIAL
248

Effects

Talisman slots

Cosmic Talismans

CHARACTER ABILITIES

IconsNameDescription

CONJURED FLAME(Past Basic Attack)

• Deal 2 hits of magic damage to all enemies that increases based on your MISSING HP.
• Inflict 3 Magic Burns on all enemies for 2 turns.
• Inflict 3 Flames on all enemies for 2 turns if at 75% HP or below.
• Revive a random ally with 50% HP.
• Take 15% of CURRENT HP as True Damage.
• Cannot fall below 1 HP while using this skill.

TIDE OF CHANGE
(Past Power Attack)
Power Cost: 3

• Remove up to 2 negative effects, including Silver effects from all allies, dealing a hit of random damage based on their MISSING HP to a random enemy for each effect removed this way.
• Remove up to 2 beneficial effects, including Golden effects, from all enemies, healing up to one random ally to MAX HP for each effect removed this way.
• Increase the number of effects removed by your Heraldry.
• Instantly gain an Extra Turn.

RENDING SPLIT
(Present Basic Attack)

• Deal physical damage to a single target that increases based on your MISSING HP.
• Remove all Shield, Invincibility and Damage Type Block effects, including Golden effects, from the target. Permanently Reduce DEF and MR on the target by 100% if an effect was removed this way.
• 50% Chance to gain an Extra Turn if at 75% HP or below.
• Revive a random ally with 50% HP.
• Take 15% of CURRENT HP as True Damage.
• Cannot fall below 1 HP while using this skill.

DUST AND ASHES
(Present Power Attack)
Power Cost: 3

• Deal a special hit to all enemies based on your Heraldry:
• 1 – Two hits of true damage
• 2 – Four hits of true damage
• 3 – A hit of true damage if at 50% HP or less, equal to the target’s MISSING HP
• 4 – A hit of true damage if at 100% HP, equal to the target’s MAX HP
• Instantly kill each enemy with 100% HP and 3+ Golden effects, if your Heraldry is 3+. This does not affect bosses.
• Instantly gain an Extra turn.

RIDE ON
(Future Basic Attack)

• Revive a random dead ally to 50% HP.
• Revive an additional dead ally up to MAX HP if your Heraldry is 3+.
• Heal all allies by 50% of their MISSING HP.
• 15% Chance to grant all allies an Extra Turn.

HEDGED BET
(Future Power Attack)
Power Cost: 0

• Deal physical damage to all enemies that increases based on your MISSING HP.
• 50% Chance to Critically Strike.
• Remove all Immunity and Vanish effects, including Golden effects, from all enemies if at 75% HP or below.
• Inflict up to 3 Marks and 3 Perfect Bleeds on each enemy for 2 turns.
• 50% Chance to gain an Extra Turn.
• Take 35% of CURRENT HP as True Damage.
• Cannot fall below 1 HP while using this skill.

HERALD: ISOLATED-DISSONANCE
(Passive)

Immune to Passive Disable Effects, Stop, Seal and Doom. At the start of battle, set your Heraldry based on the number of allies that match your Herald, including yourself:
• Ēostre Spring’s Angel, Guotin 天兽, Yufei 天兽, Berserker, Balor, Mayan Priestess characters, Catrina Infierno, Fomorians, Mystic characters, The Nagual, The Prisoner, Spirit Jaguar, Vârcolac and Shaman The Bird.
Permanently increase All Stats of all allies in your Heraldry by 50% at the start of battle. The first time an ally in your Heraldry would reach 1 HP, heal them up to MAX HP and grant them Endure for 1 turn. When an ally is damaged, deal a hit of physical and magic damage to all enemies based on that ally’s MISSING HP. When an ally dies, transfer all beneficial effects, including Golden effects, to another random ally, granting them Sacrifice for 2 turns. Can only be countered by Passive Disable applied at the start of battle.