Assassin

Vengeful Fencer

Single-Target Stunner

Max Stat

MAX HP
15,816
MAX ATK
1,627
MAX DEF
1,195
MAX MAGIC
1,635
MAX MR
1,186
MAX SPECIAL
610

Talisman slots

CHARACTER ABILITIES

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CUT, THRUST, PARRY(Present Basic Attack)

• Deal 6 hits of random damage to a single target.
• Attacks have a 50% Chance to Critically Strike.
• Remove Golden Effects and inflict Perfect Heal Block for 2 turns.
• Inflict Unblockable Stun for 1 turn to the target if they have 50% HP or less.
• If this attack kills an enemy, revive a random ally up to MAX HP.

FEEL THE STEEL
(Present Power Attack)
Power Cost: 6

• Deal 3 hits of devastating random damage to a single target.
• Inflict Seal and Perfect Silence on the target for the duration of battle.
• Remove all innate stat increases from all enemies.
• Revive all allies with 60% HP and a grant them Perfect Heal Shield for 2 turns.
• Grant all allies excluding self an Extra Turn.

DIE AS YOU LIVED
(Passive)

Immune Passive Disable Effects, Permadeath Effects, Silver and Golden effects. Inflict Innate Passive Disable on all enemies for 3 turns at the start of battle. Gain Innate Armour Penetration and Magic Penetration for 3 turns at the start of battle. Inflict Unblockable Stun for 1 turn on each enemy with Seal or Perfect Silence at the start of your turn. 50% Chance to counterattack when anyone on your team takes damage. At the start of your turn, if you are affected by a Bleed effect, permanently increase your DEF and MR by 25%. Revive with full HP and deal 3 hits of Additional Random Damage to each enemy based on your MAX HP upon death. Can only be countered by Passive Disable applied at the start of battle.